A lone mining frigate is out on its regular duties when it's suddenly beset by unknown attackers. Fight off waves of increasingly difficult enemies and upgrade your ship to better your odds as you try to escape to safety!

This game was made in Godot for the SoloDevelopment 72-hour Jam #7,  The theme of which is Parts and Upgrades. I took straightforward approach to with the shop system, and had ideas for adding additional parts to your ship, but unfortunately ran out of time. Oh well, that's how it is with game jams. Either way, I hope you enjoy the game!

Also in the interest of transparency, this game was made by reworking code/assets from some of my other games. There weren't rules against this as far as I could tell, but it also wouldn't be fair to say this game was made in 72 hours. I mainly wanted to use this game jam as a way to prototype some new ideas.

Comments

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This was great!! I'm really curious how much you borrowed from previous games. I love the way the thrusters work. It took a couple of tries, but I was able to defeat the final boss. What an amazing entry!
If you'd like to see my live reaction, check out https://www.twitch.tv/videos/2453990785?t=00h46m15s

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Thank you for playing/streaming my game, and I'm glad you liked it! I'd say almost everything in this game came from my previous work. Ship/character/lore design came from Fuchian Chronicles, the main game, while code/menu/systems come from from The Last Fox Fighter, a mini game set in the same universe I made to practice Godot (you can find both on itch.io/Steam!). For this game jam I mainly wanted to prototype some ideas I had for a sequel (specifically playing as a frigate instead of a fighter), hence the reworks.

Also, watching your stream it looked like the game behaved a bit strangely for you. For example, what you thought were mines were actually supposed to move forward like the other attacks, and you seemingly went from stage 1 directly to stage 3 (the boss stage). I couldn't replicate those issues playing in browser on my end though, so I'll need to look into it at some point. Thanks again for playing!